If you are experienced in editing stuff in Second Life, probably you found a way to fit them, but not everybody knows how to do it, so if you are one of them keep reading.
To make this small tutorial I used skins from Al Vulo!, MOJO and EGO.
Let's start with the Al Vulo! Alyss skin. Wear the skin, and wear the Texture Fixer.
Now use the Tango applier and you will get the skin applied on the Magnus Ubera but one of the nipples isn't in the right place.
Now both nipples are in the right place.
Let's see another example.
The next skin is the MEDA Skin from MOJO.
We do the same, wear the skin, the advanced HUD and use the Tango applier, now the bad positioning of the nipple is even more visible.
Using the "Skin Nipple Fix" also will fix it very easy.
Because the special shape of the BBusty Magnus Ubera breasts, not all skins will be so easy to fix.
Let's see a more complex example.
Here is the Mia skin from Ego and the Tango applier without the fix.
Now we use the "Skin Nipple Fix".
This time didn't fit as we expected.
- Repeats Per face, allows you to make a texture bigger or smaller (Well... sort off). It will allow us to separate or join the nipples.
- Texture Offset allow us to positioning the texture.
It's almost fixed, but we can make looks nicer.
Click on the "-" option of the Texture Horizontal Repeats Per Face.
I clicked on it 6 times and the result is the next.
And finally I clicked on the "+" option of the Horizontal Texture Offset, to get the final result.
Some skins are more complex to adjust but finally you will get they look nice on your BBusty Magnus Ubera ;).